Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Unity has launched a suite of AI tools in open beta for all developers on Unity 6 or above. The new toolset is designed to accelerate game development and help creators build better games faster. The ...
The AI assistant is built directly into Unity Editor workflows. Unity AI supports asset generation and editor automation. Developers can connect third-party AI tools through AI Gateway. Unity has ...
Roblox is introducing new agentic features to help developers plan, build, and test games on its platform, the company told TechCrunch exclusively. Roblox is revamping Roblox Assistant, its ...
Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The companies’ collaboration ...
Game engine maker Unity, whose tech powers many games, from 2025 hits like Hollow Knight: Silksong and Peak to anticipated 2026 offerings like Mouse: P.I. for Hire and Replaced (both of which are due ...
Google has detailed the next phase of its 'Living Games' concept: using autonomous AI agents as a core component to support cloud-based game development. Announced at GDC Festival of Gaming, Google ...
We may receive a commission on purchases made from links. Samsung just announced that 120 games will be playable via its Odyssey 3D Hub platform by the end of the year. This is the platform that ...
While previous 3D approaches required either special glasses or sacrificed performance, the Odyssey 3D is a groundbreaking gaming monitor that delivers stunning 3D gameplay without compromise. Using ...
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Use left and right arrow keys to seek audio. Unity is a versatile cross-platform game engine that has been around since 2005, supporting console, PC, and mobile. Some of the more notable ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
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