This plugin uses the generic crowd control to connect via websockets to trigger events from a streaming platform (e.g. Twitch, Youtube) to your game. You do not need to implement these websockets ...
Real-time AI voice + text conversation for Unreal Engine 5.6+ — MetaHuman ARKit-52 lipsync, streaming TTS, microphone STT, scene-vision VLM, and optional LiveKit WebRTC, with a Blueprint-callable ...